
By David Hodgson
• This staggeringly entire advisor is 752 pages crammed with the entire info you'll have to continue to exist and thrive in Fallout three.
• Covers the complete major video game and all 5 Add-On video games: Operation: Anchorage, The Pitt, damaged metal, aspect Lookout, and Mothership Zeta. the main whole Fallout three spouse consultant in existence!
• Your crucial desert significant other: walkthroughs and over 2 hundred distinct maps provide you with all of the strategies, destinations, goods, and rewards!
• information and stats on the entire perks, armor, guns, goods, factions, and entities you'll encounter.
• ethical compass offerings printed! Villain or virtuous? Our guide's flowcharts let you comprehend which highway to keep on with to your selected path.
• significant map poster to steer you thru the desolate tract.
Read Online or Download Fallout 3 Game of the Year Edition (Prima Official Game Guide) PDF
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Additional info for Fallout 3 Game of the Year Edition (Prima Official Game Guide)
Sample text
Mapping the Capital Wasteland This section deals with how to maneuver around this vast and frightening landscape without turning up dead in a drainage ditch 20 feet from Springvale. Use the following plans, and make sure you’re already familiar with Fast Travel and plotting your own route markers. 1. Always use Vault 101 or the nearby settlement of Megaton as your “base” until you familiarize yourself with your surroundings. Figure out how far a location is from Megaton, as this is the safest place you can return to.
Also, for all long-range attacks, you should be stealthed to get the stealth attack critical bonus. MINES TOUR SMALL GUNS Take a Rad-X before you go wading into any water, or investigating any craters, and you’ll shrug off the light radiation. Visiting a wider radiation zone? Then pack a Radiation Suit. Heading over to Vault 87? Then carve your tombstone now; you’ll never reach the surface entrance. Let Fawkes do the work and then backtrack. MISC. QUESTS Guns for show; knives for a pro. Take your pick, and test them out on Mole Rats as some of these hand-carried weapons and blades have a slower swing than others.
AN ACQUIRED TASTE Tip If you’re heading into combat, and you’re sure you won’t get shot, replace heavy armor with something lightweight that gives you bonuses to skills such as Small Guns. Carrying around some extra outfits can be an immense help, especially as many items weigh next to nothing but have excellent extra effects, such as the Vault 101 Utility Jumpsuit. It only weighs 1, but gives you Lockpick +5 and Repair +5. Many adventurers carry this around the entire time. Whenever combat is over, try switching outfits and Repairing all your items while wearing the jumpsuit at a decent bonus.