Download Assassin's Creed III Collector's Edition Strategy Guide by James Price PDF

By James Price

Most sensible purchase unique Edition
Limited/Numbered idea paintings lithograph on high quality paintings paper
Exclusive "History vs Story" part with developer commentaries
Extra-Large Map Poster on stronger classic paper

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Read or Download Assassin's Creed III Collector's Edition Strategy Guide Hardcover (Best Buy Exclusive Edition) PDF

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Additional info for Assassin's Creed III Collector's Edition Strategy Guide Hardcover (Best Buy Exclusive Edition)

Sample text

The majority of these are purely 0pti0nal, and are wealthier brief diversions t0 major side-quest chains weapons and T00ls, and even allies that y0u can call upon leading t0 greater tactical flexibility when you face more complicated scenarios later in the story. 0nce the world opens up, you will find that all of the game systems that you enc0unter - from There is no right or wrong way to approach the many challenges you face though we do our utmost, in the interlinked Walkhrough and Side - Quests chapters, t0 present an optimal path.

Alter initial warnings, these adversaries will open lire and potentially give chase. As a rule, it's wise t0 pay them a wide berth, empl0ying stealth 0r a detour to avoid conflict. i'. ijliiir: & llAirl:l Whenever you can see a hiding place comprising leaves, hay, branches 0r a similar "soft" landing position, the quickest and m0st c0nvenient way t0 reach a lower level is t0 perlorm a Leap 0f Failh. Tilt 18 in the direction 0{ the required t0 perform a spectacular swan landing position, hold EV@, then tap Oi E dive.

Kill Streaks end instantly if Haytham takes damage, or fails to make contact with an opponent usually because they are t00 distant t0 reach. In pitched battles with aggressive antagonists, you can cancel a Kill Streak (or, essentially, start a new one) with a counterattacking move if an enemy seems poised to land a blow before Haytham reaches the next target. :: The secret to successful Kill Streaks is t0 identify a route 0f opponents that will enable you to kill as many as possible in sequence, adapting your course on the fly as you "join" the moving dots (@ 03).

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